Found 7 results
Filters: Author is P. W. McOwan [Clear All Filters]
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2011. Automatic Analysis of Affective Postures and Body Motion to Detect Engagement with a Game Companion. ACM/IEEE International Conference on Human-Robot Interaction. Abstract
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2010. Affect Recognition for Interactive Companions: Challenges and Design in Real World Scenarios. Journal on Multimodal User Interfaces, Springer. 3(1-2):89-98. Abstract
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2009. Designing a Game Companion for Long-Term Social Interaction. Proceedings of the International Workshop on Affect-Aware Virtual Agents and Social Robots (AFFINE'09), ICMI-MLMI'09. Abstract
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2009. Analysis of affective cues in human-robot interaction: a multi-level approach. 10th International Workshop on Image Analysis for Multimedia Interactive Services (WIAMIS 2009). Abstract
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2009. Detecting User Engagement with a Robot Companion Using Task and Social Interaction-based Features. ACM International Conference on Multimodal Interfaces. Abstract
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2008. Affect recognition for interactive companions. Workshop on Affective Interaction in Natural Environments (AFFINE), International Conference on Multimodal Interfaces (ICMI'08). Abstract
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2008. Long-term affect sensitive and socially interactive companions. Fourth International Workshop on Human-Computer Conversation. Abstract




